a mine exploding), the waypoint field would never complete because the destruction caused a miscount. In the case of the ship not having wings, the deployables would not be collected. In this version, the mines deployed are deactivated and only activated after the waypoint field mission is complete.
Previously, they wouldn't get away fast enough or they would trigger the mines.
Tweak: Player NPC ships now deploy normal mines by default.New feature: Configurable size multiplier in the Extensions Options.